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Old Mar 07, 2006, 10:47 AM // 10:47   #1
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Default Heroes' Ascent - Godly Powers

Seemed nice to me The leader can choose one (not more) of the members of the team, and that member gets a great skill, which is replaed his Elite skill. Every class has it's own skill, and each owns in it's own way For example:

Warrior: Fury. For 20 seconds your attack speed and movement are increased by 33%. When you hit an enemy, he is Crippled and Dazed for 10 seconds.
Ranger: Spirit of Gods. All teammembers gain 100 maximum Health and 10 maximum Energy, skill recharge 25% faster. This spirit dies after 60 seconds.
Mesmer: Confusing Blast. All surounded enemies are interuped and Dazed for 15 seconds.
Elemetalist: Burninate! All surounding peasents, eeeh.. Enemies are burned for 5 secons.
Necromancer: Minion Army. All surounding corpses spawn a level 17 Minion.
Monk: Uberpacifism. For 20 seconds none of your teammembers can be attacked.
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Old Mar 07, 2006, 02:26 PM // 14:26   #2
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If someone has an elite skill they probably have it for a reason and this would mess up their build. Also about the Monk skill: Uberpacifism would not only imply that party members can't be attacked but that they also can't attack ie. Gaseous form. Not very handy IMO.
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Old Mar 09, 2006, 01:30 PM // 13:30   #3
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The skills arnt even althoguh sounding really cool and the name uberpacifism lol suppose as new skills (elites) it couold work hmmm choice choices but still a no! :|
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Old Mar 09, 2006, 01:40 PM // 13:40   #4
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I see you picked up an innovention artifact with +5
downside to this idea though has already been claimed, an Elite skill is your anchor for your build, and not all Necros are death. Orders necros for example would not want this "great" spell, and you didnt mention the energy cost on any of these spells, which would become a problem as well. good idea though.
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Old Mar 21, 2006, 01:18 PM // 13:18   #5
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Quote:
Ranger: Spirit of Gods. All teammembers gain 100 maximum Health and 10 maximum Energy, skill recharge 25% faster. This spirit dies after 60 seconds.
Holy crap, unbalance MUCH. ANyways not too flame you out, but I really think its a horrible idea, why would one person get the power, who decides who gets the godly powers, etc, etc... plus some of the skills are worse than standard skills available, 'burninate' sets creatures on fire for 5 secs, woop woop, can do better with non elites Im quite sure.
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Old Mar 21, 2006, 03:05 PM // 15:05   #6
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Ouch holding Halls just was made easier.
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Old Mar 21, 2006, 03:34 PM // 15:34   #7
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Quote:
Originally Posted by Maxiemonster
Monk: Uberpacifism. For 20 seconds none of your teammembers can be attacked.
Can you say OWNAGE? Seriously though, everybody would give the monk the uberskill and fights would get boring since nobody would be able to attack the other.
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Old Mar 21, 2006, 06:07 PM // 18:07   #8
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that ele skill were a little weak burn for 5 sec?
mind burn (elite) burns for 7 sec LOL +50dmg +50dmg
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Old Mar 21, 2006, 09:31 PM // 21:31   #9
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skills unbalanced much?
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